Avatar Frontiers of Pandora – Video game adaptations of Hollywood blockbusters have fallen out of favor in the last decade, but the developers of the sequel to the all-time highest-grossing film Avatar are hoping their tie-in will defy the trend.
“Avatar: Frontiers of Pandora,” developed by Ubisoft, is an opportunity to “expand (the universe) and give fans somewhere to go,” according to Jon Landau, the chairman of filmmaker James Cameron’s production business Lightstorm Entertainment.
The Avatar sequel, which is expected to be released in late 2022, is merely the most recent massive cinematic production the business has overseen for Cameron since the late 1980s, from “Terminator 2: Judgement Day” to “Titanic” to the first “Avatar” picture in 2009.
Landau promotes the game as a companion piece to the new film, allowing players to go deeper into the fabled planet of Pandora and its blue-skinned inhabitants than the grandiose version shown in theaters.
“It is an extension of the movie experience, and the movie is an extension of the game experience. It works both ways “According to AFP, he stated.
If Lightstorm succeeds, it will herald a new era for video game tie-ins.
Throughout the 1990s and 2000s, no big film was complete without a (often mediocre) video game to accompany it.
Because games take significantly longer to create than films, it’s no surprise that they developed a reputation for being hasty and cynical attempts to milk a few extra dollars from a Hollywood behemoth, and they’ve all but vanished in recent years.
However, the “Avatar” creators commissioned their new game in 2017, giving them enough time to make a real try at a smash.
“In our universe, we make fantastic films. We wanted someone else to step into our environment and provide their skills with the same mindset and enthusiasm that we do “Landau stated.
– Delays – Admittedly, the creators have been given some breathing room by Cameron’s enormous film project’s continuous delays, which have become something of a running gag in Hollywood.
Following Avatar’s record-breaking 2009 debut, two sequels were previously announced, with the first slated for 2014.
Since then, there have been at least seven postponements, and the project has grown to four new films, which are now scheduled to be released between 2022 and 2028.
But there will be plenty of admirers waiting for them: after being re-released in China this winter, “Avatar” reclaimed its title as the highest-grossing film of all time, which had been briefly snatched by the final installment of “The Avengers” trilogy.
Fans received their first taste of the game earlier this month when Ubisoft unveiled a video at the E3 conference.
Ubisoft Massive, a 700-person team based in Malmo, Sweden, is in charge of it.
They’re utilizing their Snowdrop gaming engine to create a large online universe in which users can take on the role of an indigenous Navi as they travel to Pandora’s far-flung western frontier.